UA Reforged

15 Oct 2026 · Graphics wave

Graphics wave: everything switchable

VisualsGraphics

The rule for the graphics wave: do all of it, but every piece must switch off cleanly, VR stays standalone, and nothing bloats. Every new feature gets levels and joins presets: Original (exactly 1998), Low, Medium, High (today's New Look), Ultra, and VR. There's an in-game graphics menu and a first-launch benchmark.

Builds: graphics settings